SK 59/66 (SKS) spawn locations on Nasdara (Badlands)
SK 59/66 (SKS) (Weapons › Rifles) spawns on Nasdara (Badlands): the economy keeps about 20 on the map at a time. It can lie in 829 buildings. Most of them are Military buildings. It also spawns at events: Military convoy, Water truck and Police car.
On other maps: Chernarus+, Livonia, Sakhal, Namalsk, Raman, DeerIsle Experimental
It lies on the ground for about 8 h before the game removes it.
Best building types
The chance to find at least one in a single building of that type, on a visit to a full server.
| Building | Loot Type | How many | Chance in one |
|---|---|---|---|
| Palace | Military | 2 | 25 % |
| Caravanserai | Military | 2 | 25 % |
| Building | Military | 3 | 25 % |
| Military HQ | Military | 1 | 10 % |
| Airfield HQ | Military | 1 | 8 % |
| Barracks | Military | 29 | 6 % |
| Office building, 2 floors | Residential | 1 | 6 % |
| Office bunker | Military | 1 | 6 % |
| Fire station | Firefighter | 1 | 5 % |
| Military tent | Military | 91 | 5 % |
Event spawns
| Event | Sites | Chance at one |
|---|---|---|
| 13 | 3 % | |
| 2 | 1 % | |
| 1 | 3 % |
Best areas
| Area | Copies expected | Chance to find one |
|---|---|---|
| Shah Yailaq | 2.3 | 90 % |
| Zulfiqar missile base | 1.8 | 83 % |
| FOB Atlas | 1.4 | 75 % |
| Fostkova Mehran Tunnel | 1.3 | 73 % |
| Dar-e Ardis | 1.2 | 70 % |
| NII-Mirnyy | 1.1 | 68 % |
| Ma'bar Ardistan | 1.1 | 66 % |
| Spets-Stvol 754 | 1.1 | 65 % |
| Qalat-e Lut | 0.7 | 50 % |
| Sard Sarhad | 0.7 | 50 % |
Underground
| Area | Copies expected | Chance to find one |
|---|---|---|
| Palace ladder Dark: bring a light | 0.3 | 23 % |
| Hwtunnel westsection inner Dark: bring a light | 0.2 | 14 % |
| Hwtunnel westsection utilitytunnels inner 2 · −3 · 64 m down Dark: bring a light | 0.1 | 13 % |
| Hwtunnel eastsection utilitytunnels inner 2 Dark: bring a light | 0.1 | 9 % |
| Tunnelshelter dam outter | 0.1 | 8 % |
| Hwtunnel westsection utilitytunnels inner 2 · −2 · 65 m down Dark: bring a light | 0.1 | 7 % |
| Hwtunnel westentrance tunnel outter | 0.1 | 7 % |
| Underground · −2 · 26 m down | 0.1 | 7 % |
| Underground · −1 · 50 m down | 0.1 | 7 % |
| Hwtunnel southwestentrance outter | 0.1 | 6 % |
| Hwtunnel eastentrance outter 2 | 0.1 | 6 % |
| Hwtunnel northwestentrance tunnel outter | 0.1 | 5 % |
| Hwtunnel westsection inner 2 Dark: bring a light | <0.1 | 4 % |
| Palace connector Dark: bring a light | <0.1 | 2 % |
| Hwtunnel eastsection utilitytunnels inner Dark: bring a light | <0.1 | 2 % |
| Hwtunnel westentrance tunnel outter 2 | <0.1 | 2 % |
| Hwtunnel westsection outter 2 | <0.1 | 2 % |
| Hwtunnel eastsection inner Dark: bring a light | <0.1 | 1 % |
| Palace outter | <0.1 | 0.7 % |
| Palace entrance Dark: bring a light | <0.1 | 0.5 % |
| Underground · −1 · 30 m down | <0.1 | 0.2 % |
Ammo and sights
From the game's configs: what the SK 59/66 fires, how fast it leaves the muzzle, and the distances its sights zero to.
| Ammunition | Muzzle speed |
|---|---|
| 7.62x39mm Rounds | 704 m/s |
| 7.62x39mm Tracer Rounds | 704 m/s |
| Sights | Zeroing (m) |
|---|---|
| Iron sights | 50, 100, 200, 300 |
| PU Scope | 100, 200, 300, 400, 500, 600, 700, 800, 900, 1000, 1100, 1200, 1300 |
More Rifles
These are estimates for a full server from the game's loot files, as the Map's Item Filter shows them: each item's count on the map spread over every building and event site that can hold it. A looted server has less.