SK 59/66
A ten-shot semi-automatic rifle, fed from an internal magazine. Older model, but still reliable. Uses 7.62x39mm rounds.
About
- Category
- Weapons › Rifles
- Weight
- 3.85 kg
- Size
- 9×3 slots
- Fire modes
- Semi-auto
- Zeroing steps
- 50, 100, 200, 300 m
Ammo, magazines and attachments
- Ammo
- 7.62x39mm Rounds, 7.62x39mm Tracer Rounds
- Wrap
- Ghillie Rifle Wrap
- Optics
- PU Scope
- Muzzle
- Plastic Bottle Suppressor
- Bayonet
- SK 59/66 Bayonet
Where it spawns
Nasdara about 20 on the map · T2–3 Shah Yailaq, Zulfiqar missile base, FOB Atlas Nasdara loot page · Open on the map
Chernarus+ about 17 on the map · T3–4 Air Base Vybor, Tisy Military Base, Bashnya Chernarus+ loot page · Open on the map
In the game files of: Chernarus+, Nasdara, Livonia, Sakhal.
Weapon numbers
Worked out from the game's config values, for a fresh player who stands still and is hit every time, with the gun's fastest fire mode. Torso and Head are without armor; the armor columns are with that item, new. A hit's damage follows the bullet's speed where it lands, so the shots can differ from the listed damage, and far away a round can need one more. Bleeding is not counted, and server settings can change all of it.
7.62x39mm Rounds
| Damage per shot | Health | Shock |
|---|---|---|
| Listed | 110 | 110 |
| Torso | Head | Press vest | Plate carrier | Ballistic helmet (head) | Knockout | Time to kill | |
|---|---|---|---|---|---|---|---|
| Shots to kill | 1 | 1 | 2 | 4 | 2 | 1 | – |
| Distance | Drop below aim | Bullet speed |
|---|---|---|
| 100 m | 0 cm | 605 m/s |
| 200 m | 27 cm | 521 m/s |
| 300 m | 90 cm | 449 m/s |
| 500 m | 3.8 m | 332 m/s |
| 800 m | 15.9 m | 212 m/s |
Past about 30 m the bullet has slowed enough to need one more torso shot.
From the game's files, game version 1.30 · SKS