SSG 82 spawn locations on Nasdara (Badlands)
SSG 82 (Weapons › Rifles) spawns on Nasdara (Badlands): the economy keeps about 10 on the map at a time. It can lie in 444 buildings. Most of them are Military buildings. It also spawns at events: Heli crash, Large heli crash, Military convoy, Police car and Water truck.
On other maps: Chernarus+, Sakhal, Namalsk, Raman, DeerIsle Experimental
It lies on the ground for about 4 h before the game removes it.
Best building types
The chance to find at least one in a single building of that type, on a visit to a full server.
| Building | Loot Type | How many | Chance in one |
|---|---|---|---|
| Palace | Military | 2 | 21 % |
| Building | Military | 3 | 21 % |
| Barracks | Military | 9 | 8 % |
| Office building, 2 floors | Residential | 1 | 5 % |
| Military tent | Military | 59 | 4 % |
| Research institute | Military | 1 | 4 % |
| Humvee wreck | Military | 69 | 3 % |
| Medical tent | Medical | 2 | 2 % |
| Bus wreck | Residential | 1 | 2 % |
| Car wreck | Industrial | 16 | 2 % |
Event spawns
| Event | Sites | Chance at one |
|---|---|---|
| 43 | 4 % | |
| 19 | 6 % | |
| 13 | 2 % | |
| 1 | 2 % | |
| 1 | 1 % |
Best areas
| Area | Copies expected | Chance to find one |
|---|---|---|
| Shah Yailaq | 1.9 | 85 % |
| FOB Atlas | 1.2 | 68 % |
| Fostkova Mehran Tunnel | 1 | 65 % |
| NII-Mirnyy | 1 | 62 % |
| Spets-Stvol 754 | 0.9 | 59 % |
| Ma'bar Ardistan | 0.8 | 57 % |
| COP Neptune | 0.5 | 38 % |
| Baza Zenit | 0.5 | 37 % |
| COP Razorback | 0.4 | 34 % |
| M12 Bagh-e Mir | 0.3 | 28 % |
Underground
| Area | Copies expected | Chance to find one |
|---|---|---|
| Palace ladder Dark: bring a light | 0.2 | 20 % |
| Hwtunnel westsection inner Dark: bring a light | 0.1 | 12 % |
| Hwtunnel westsection utilitytunnels inner 2 · −3 · 64 m down Dark: bring a light | 0.1 | 11 % |
| Hwtunnel eastsection utilitytunnels inner 2 Dark: bring a light | 0.1 | 8 % |
| Hwtunnel westentrance tunnel outter | 0.1 | 6 % |
| Underground · −2 · 26 m down | 0.1 | 6 % |
| Underground · −1 · 50 m down | 0.1 | 6 % |
| Hwtunnel eastentrance outter 2 | 0.1 | 5 % |
| Hwtunnel southwestentrance outter | 0.1 | 5 % |
| Hwtunnel northwestentrance tunnel outter | <0.1 | 4 % |
| Hwtunnel westsection inner 2 Dark: bring a light | <0.1 | 4 % |
| Hwtunnel westsection utilitytunnels inner 2 · −2 · 65 m down Dark: bring a light | <0.1 | 3 % |
| Hwtunnel eastsection utilitytunnels inner Dark: bring a light | <0.1 | 2 % |
| Palace connector Dark: bring a light | <0.1 | 2 % |
| Hwtunnel westentrance tunnel outter 2 | <0.1 | 2 % |
| Hwtunnel westsection outter 2 | <0.1 | 2 % |
| Hwtunnel eastsection inner Dark: bring a light | <0.1 | 1 % |
| Palace outter | <0.1 | 0.6 % |
| Palace entrance Dark: bring a light | <0.1 | 0.4 % |
Ammo and sights
From the game's configs: what the SSG 82 fires, how fast it leaves the muzzle, and the distances its sights zero to.
| Ammunition | Muzzle speed |
|---|---|
| 5.45x39mm Rounds | 880 m/s |
| 5.45x39mm Tracer Rounds | 880 m/s |
| Sights | Zeroing (m) |
|---|---|
| Iron sights | 50, 100, 200, 300 |
More Rifles
These are estimates for a full server from the game's loot files, as the Map's Item Filter shows them: each item's count on the map spread over every building and event site that can hold it. A looted server has less.