R12
Seven-shot tactical semi-automatic shotgun fed from an internal magazine. Handy in intense close-quarters engagements. Uses all types of 12ga shotgun shells.
About
Ammo, magazines and attachments
- Ammo
- 12ga 00 Buckshots, 12ga Rubber Slugs, 12ga Rifled Slugs
- Optics
- ATOG 4x32 Scope, ATOG 6x48 Scope, Backup Iron Sights, Holo Sights, M4-A1 Carry Handle Sights, RVN Sights, Combat Sights, Marksman Scope, Baraka Sights, NV-PVS4 Scope
- Wrap
- Ghillie Rifle Wrap
- Light
- Universal Flashlight
Where it spawns
In the game files of: Chernarus+, Nasdara, Livonia, Sakhal.
Weapon numbers
Worked out from the game's config values, for a fresh player who stands still and is hit every time, with the gun's fastest fire mode. Torso and Head are without armor; the armor columns are with that item, new. A hit's damage follows the bullet's speed where it lands, so the shots can differ from the listed damage, and far away a round can need one more. Bleeding is not counted, and server settings can change all of it.
12ga 00 Buckshots
These numbers are for one pellet. A shell fires several, so up close it takes far fewer shells than this. Time to kill and range are not given for pellets.
| Damage per pellet | Health | Shock |
|---|---|---|
| Listed | 35 | 35 |
| Torso | Head | Press vest | Plate carrier | Ballistic helmet (head) | Knockout | |
|---|---|---|---|---|---|---|
| Pellets to kill | 3 | 1 | 6 | 10 | 4 | 3 |
12ga Rifled Slugs
| Damage per shot | Health | Shock |
|---|---|---|
| Listed | 110 | 110 |
| Torso | Head | Press vest | Plate carrier | Ballistic helmet (head) | Knockout | Time to kill | |
|---|---|---|---|---|---|---|---|
| Shots to kill | 1 | 1 | 2 | 3 | 1 | 1 | – |
| Distance | Drop below aim | Bullet speed |
|---|---|---|
| 100 m | 18 cm | 288 m/s |
| 200 m | 1.7 m | 174 m/s |
| 300 m | 6.6 m | 106 m/s |
| 500 m | 62.4 m | 44 m/s |
Past about 45 m the bullet has slowed enough to need one more torso shot.
From the game's files, game version 1.30 · R12