Matrosovo loot on Sakhal
The game spells it Матросово.
Matrosovo (Village) has 167 loot buildings on Sakhal. Events can spawn at 9 sites there.
What you can find
The chance to find at least one of each kind on a visit to the whole area, on a full server.
| Kind | Copies expected | Chance to find one |
|---|---|---|
| Clothing | 47 | >99 % |
| Tools | 44 | >99 % |
| Vehicle parts | 24 | >99 % |
| Ammo | 7.9 | >99 % |
| Food | 7.5 | >99 % |
| Bags & storage | 7.4 | >99 % |
| Weapons | 6.7 | >99 % |
| Magazines | 4.1 | 98 % |
| Medical | 2.8 | 94 % |
| Drinks | 1.5 | 79 % |
| Optics & attachments | 0.2 | 19 % |
| Other | 0.1 | 6 % |
Loot buildings
| Building | How many | Mostly holds |
|---|---|---|
| Wooden shed Industrial | 28 | Tools, Bags & storage |
| Car wreck Industrial | 20 | Vehicle parts, Clothing |
| House Residential | 17 | Clothing, Tools |
| Shack Industrial | 15 | Tools, Clothing |
| Outhouse Farm | 12 | Tools, Ammo |
| Metal shed Industrial | 10 | Tools, Bags & storage |
| Dog house Farm | 9 | Food, Drinks |
| Boat wreck Coast | 8 | Tools, Clothing |
| Building Farm | 8 | Food, Drinks |
| Greenhouse Farm | 7 | Food, Drinks |
| Truck wreck Industrial | 6 | Clothing, Tools |
| Large house Residential | 4 | Clothing, Tools |
| Apartment block, 2 floors Residential | 3 | Clothing, Tools |
| Table Residential | 3 | Clothing, Tools |
| Bus stop Residential | 2 | Clothing, Tools |
Weapons
- BK-18 76 %
- MK II 62 %
- BK-12 58 %
- Sporter 22 57 %
- BK-43 49 %
- P1 43 %
- CR-527 32 %
- R12 26 %
- RAK-37 26 %
- Crossbow 13 %
Likeliest finds
- Matches 90 %
- Sickle 88 %
- 7.62x39mm Rounds 87 %
- Rope 85 %
- .22 LR Rounds 81 %
- Hatchet 78 %
- Heat Pack 76 %
- BK-18 76 %
- Lighter 75 %
- Glow Stick 73 %
- Duct Tape 72 %
- Multivitamin Pills 71 %
Landmarks, spawns, water and fuel
- Police car ×6
- Jana 50 ×3
- Ada 4x4 ×2
- Ambulance ×2
- Sarka 120 ×2
- Boat ×1
- Bonfire ×1
- Christmas tree ×1
- Gunter 2 ×1
- Radio mast ×1
These are estimates for a full server from the game's loot files, as the Map's Item Filter shows them: each item's count on the map spread over every building and event site that can hold it. A looted server has less.