Wool Gloves spawn locations on Sakhal
Wool Gloves (Clothing › Gloves) spawns on Sakhal: the economy keeps about 28 on the map at a time. It can lie in 4,088 buildings. Most of them are Industrial buildings. It also spawns at events: Police car, Boat military and Heli crash.
On other maps: Chernarus+, Livonia, Namalsk, Raman, DeerIsle Experimental
It lies on the ground for about 4 h before the game removes it.
Best building types
The chance to find at least one in a single building of that type, on a visit to a full server.
| Building | Loot Type | How many | Chance in one |
|---|---|---|---|
| School | Residential | 1 | 26 % |
| Police station | Police | 5 | 26 % |
| Radio station | Police | 1 | 14 % |
| Fire station | Military | 2 | 9 % |
| Industrial building | Military | 1 | 8 % |
| Factory | Industrial | 7 | 5 % |
| Control tower | Military | 9 | 4 % |
| Hangar | Military | 5 | 4 % |
| Airfield HQ | Military | 5 | 4 % |
| Office building, 2 floors | Residential | 3 | 4 % |
Event spawns
| Event | Sites | Chance at one |
|---|---|---|
| 71 | 5 % | |
| 31 | 1 % | |
| 31 | 1 % |
Best areas
| Area | Copies expected | Chance to find one |
|---|---|---|
| Petropavlovsk-Sakhalskiy | 7 | >99 % |
| Cherny Mys | 2.7 | 93 % |
| Nogovo | 1.9 | 86 % |
| Dudino | 1.9 | 85 % |
| Sakhalag | 1.8 | 83 % |
| Severomorsk | 1.5 | 77 % |
| Burukan | 1.3 | 72 % |
| Aniva | 1.2 | 69 % |
| Rudnogorsk | 1 | 63 % |
| Tugur | 0.8 | 54 % |
Underground
| Area | Copies expected | Chance to find one |
|---|---|---|
| Warheadstorage hall chambers Dark: bring a light | 0.1 | 9 % |
| Warheadstorage facility back rooms large Dark: bring a light | <0.1 | 4 % |
| Underground · −1 · 0 m down | <0.1 | 2 % |
| Underground · −1 · 0 m down | <0.1 | 2 % |
| Underground · −1 · 0 m down | <0.1 | 2 % |
More Gloves
- Working Gloves
- Padded Gloves
- Surgical Gloves
- Ski Gloves
- Fingerless Gloves
- Tactical Gloves
- Combat Gloves
- NBC Gloves
These are estimates for a full server from the game's loot files, as the Map's Item Filter shows them: each item's count on the map spread over every building and event site that can hold it. A looted server has less.