SCR 17 (SCARH) spawn locations on Nasdara (Badlands)
SCR 17 (SCARH) (Weapons › Assault rifles) spawns on Nasdara (Badlands): the economy keeps about 1.5 on the map at a time. It can lie in 40 buildings.
On other maps: Livonia, Sakhal, Namalsk
It lies on the ground for about 4 h before the game removes it.
Best areas
| Area | Copies expected | Chance to find one |
|---|---|---|
| Fostkova Mehran Tunnel | 1.5 | 78 % |
Underground
| Area | Copies expected | Chance to find one |
|---|---|---|
| Hwtunnel westsection inner Dark: bring a light | 0.3 | 26 % |
| Hwtunnel westsection utilitytunnels inner 2 · −3 · 64 m down Dark: bring a light | 0.3 | 25 % |
| Hwtunnel eastsection utilitytunnels inner 2 Dark: bring a light | 0.2 | 18 % |
| Hwtunnel westsection utilitytunnels inner 2 · −2 · 65 m down Dark: bring a light | 0.2 | 14 % |
| Hwtunnel westentrance tunnel outter | 0.2 | 14 % |
| Underground | 0.2 | 14 % |
| Hwtunnel westsection inner 2 Dark: bring a light | 0.1 | 9 % |
| Hwtunnel eastsection utilitytunnels inner Dark: bring a light | <0.1 | 4 % |
| Hwtunnel westentrance tunnel outter 2 | <0.1 | 4 % |
| Hwtunnel westsection outter 2 | <0.1 | 4 % |
| Hwtunnel eastsection inner Dark: bring a light | <0.1 | 3 % |
Ammo and sights
From the game's configs: what the SCR 17 fires, how fast it leaves the muzzle, and the distances its sights zero to.
| Ammunition | Muzzle speed |
|---|---|
| .308 WIN Rounds | 712 m/s |
| .308 WIN Tracer Rounds | 712 m/s |
| Sights | Zeroing (m) |
|---|---|
| Iron sights | 50, 100, 200, 300 |
| ATOG 4x32 Scope | 100, 200, 300, 400, 500, 600 |
| ATOG 6x48 Scope | 100, 200, 300, 400, 500, 600, 700, 800 |
| Backup Iron Sights | 25, 50, 100, 200 |
| M4-A1 Carry Handle Sights | 25, 50, 100, 200 |
| RVN Sights | 25, 50, 100 |
| Combat Sights | 25, 50, 100 |
| Baraka Sights | 25, 50, 100, 200 |
| NV-PVS4 Scope | 100, 200, 300, 400, 500, 600, 700 |
More Assault rifles
These are estimates for a full server from the game's loot files, as the Map's Item Filter shows them: each item's count on the map spread over every building and event site that can hold it. A looted server has less.