12ga Rifled Slugs spawn locations on Nasdara (Badlands)
12ga Rifled Slugs (Ammo) spawns on Nasdara (Badlands): the economy keeps about 165 on the map at a time. It can lie in 7,143 buildings. Most of them are Residential buildings. It also spawns at events: Police car, Military convoy and Water truck.
On other maps: Chernarus+, Livonia, Sakhal, Namalsk, Raman, DeerIsle Experimental
It lies on the ground for about 4 h before the game removes it.
Best building types
The chance to find at least one in a single building of that type, on a visit to a full server.
| Building | Loot Type | How many | Chance in one |
|---|---|---|---|
| Caravanserai | Military | 2 | 39 % |
| Large police station | Police | 2 | 34 % |
| Barracks | Military | 3 | 14 % |
| Hospital | Medical | 1 | 12 % |
| Office building, 2 floors | Residential | 3 | 10 % |
| Office bunker | Military | 1 | 10 % |
| Military tent | Military | 4 | 10 % |
| Fire station | Firefighter | 11 | 9 % |
| Bazaar | Residential | 7 | 8 % |
| Car repair shop | Industrial | 58 | 8 % |
Event spawns
| Event | Sites | Chance at one |
|---|---|---|
| 69 | 5 % | |
| 5 | 4 % | |
| 1 | 2 % |
Best areas
| Area | Copies expected | Chance to find one |
|---|---|---|
| Ziarat District | 8 | >99 % |
| Pesh Kuh | 8 | >99 % |
| Dashtabad | 6.4 | >99 % |
| Dar-e Ardis | 6.3 | >99 % |
| Shah Yailaq | 3.8 | 98 % |
| M12 No Abad | 3.6 | 97 % |
| Bustanshahr | 3.4 | 97 % |
| Qala-e Kuhna | 3.3 | 96 % |
| Gard Abad | 3 | 95 % |
| Ma'bar Ardistan | 3 | 95 % |
Underground
| Area | Copies expected | Chance to find one |
|---|---|---|
| Underground · −1 · 30 m down | 0.8 | 53 % |
| Underground · −1 · 26 m down | 0.4 | 31 % |
| Tunnelshelter dam outter | 0.3 | 26 % |
| Hwtunnel westsection inner Dark: bring a light | 0.2 | 16 % |
| Hwtunnel eastsection utilitytunnels inner 2 Dark: bring a light | 0.2 | 16 % |
| Hwtunnel westentrance tunnel outter | 0.1 | 13 % |
| Hwtunnel southwestentrance outter | 0.1 | 10 % |
| T 36b 0400 merged 4 Dark: bring a light | 0.1 | 7 % |
| Hwtunnel eastentrance outter 2 | <0.1 | 4 % |
| T 12a 0507 merged 8 Dark: bring a light | <0.1 | 4 % |
| Hwtunnel eastsection utilitytunnels inner Dark: bring a light | <0.1 | 4 % |
| Hwtunnel westentrance tunnel outter 2 | <0.1 | 3 % |
| Hwtunnel westsection outter 2 | <0.1 | 3 % |
| Bunker basement inner 0005 Dark: bring a light | <0.1 | 3 % |
| T 12a 1194 merged 12 Dark: bring a light | <0.1 | 3 % |
| T 12a 1100 merged 7 Dark: bring a light | <0.1 | 3 % |
| Tla 1497 merged 2 Dark: bring a light | <0.1 | 2 % |
| T 12a 0230 merged 8 Dark: bring a light | <0.1 | 1 % |
| T 36b 1577 merged 4 Dark: bring a light | <0.1 | 0.9 % |
| Tdb 1210 merged 6 Dark: bring a light | <0.1 | 0.4 % |
More Ammo
- 12ga 00 Buckshots
- .380 ACP Rounds
- 9x19mm Rounds
- 7.62x39mm Rounds
- .22 LR Rounds
- .357 Rounds
- .45 ACP Rounds
- 7.62x39mm Tracer Rounds
These are estimates for a full server from the game's loot files, as the Map's Item Filter shows them: each item's count on the map spread over every building and event site that can hold it. A looted server has less.