12ga 00 Buckshots spawn locations on Nasdara (Badlands)
12ga 00 Buckshots (Ammo) spawns on Nasdara (Badlands): the economy keeps about 201 on the map at a time. It can lie in 8,174 buildings. Most of them are Residential buildings. It also spawns at events: Police car, Heli crash, Large heli crash, Military convoy and Water truck.
On other maps: Chernarus+, Livonia, Sakhal, Namalsk, Raman, DeerIsle Experimental
It lies on the ground for about 4 h before the game removes it.
Best building types
The chance to find at least one in a single building of that type, on a visit to a full server.
| Building | Loot Type | How many | Chance in one |
|---|---|---|---|
| Caravanserai | Military | 2 | 39 % |
| Large police station | Police | 2 | 33 % |
| Building | Military | 3 | 33 % |
| Palace | Military | 2 | 31 % |
| Military HQ | Military | 2 | 16 % |
| Airfield HQ | Military | 1 | 14 % |
| Hospital | Medical | 1 | 12 % |
| Barracks | Military | 43 | 10 % |
| Office building, 2 floors | Residential | 3 | 10 % |
| Office bunker | Military | 1 | 10 % |
Event spawns
| Event | Sites | Chance at one |
|---|---|---|
| 69 | 5 % | |
| 53 | 8 % | |
| 33 | 13 % | |
| 23 | 5 % | |
| 3 | 2 % |
Best areas
| Area | Copies expected | Chance to find one |
|---|---|---|
| Ziarat District | 9 | >99 % |
| Pesh Kuh | 7.9 | >99 % |
| Dar-e Ardis | 7.8 | >99 % |
| Shah Yailaq | 7.5 | >99 % |
| Dashtabad | 6.8 | >99 % |
| Dashtabad Airbase | 6 | >99 % |
| Ma'bar Ardistan | 4.7 | 99 % |
| M12 No Abad | 3.9 | 98 % |
| Pesh Dasht | 3.9 | 98 % |
| Bustanshahr | 3.5 | 97 % |
Underground
| Area | Copies expected | Chance to find one |
|---|---|---|
| Underground · −1 · 30 m down | 0.8 | 53 % |
| Palace ladder Dark: bring a light | 0.5 | 37 % |
| Underground · −1 · 26 m down | 0.4 | 31 % |
| Tunnelshelter dam outter | 0.3 | 26 % |
| Hwtunnel westsection inner Dark: bring a light | 0.3 | 23 % |
| Hwtunnel westsection utilitytunnels inner 2 · −3 · 64 m down Dark: bring a light | 0.3 | 22 % |
| Hwtunnel eastsection utilitytunnels inner 2 Dark: bring a light | 0.2 | 16 % |
| Hwtunnel westentrance tunnel outter | 0.1 | 13 % |
| Hwtunnel westsection utilitytunnels inner 2 · −2 · 65 m down Dark: bring a light | 0.1 | 13 % |
| Underground · −2 · 26 m down | 0.1 | 12 % |
| Underground · −1 · 50 m down | 0.1 | 12 % |
| Hwtunnel eastentrance outter 2 | 0.1 | 10 % |
| Hwtunnel southwestentrance outter | 0.1 | 10 % |
| Hwtunnel northwestentrance tunnel outter | 0.1 | 9 % |
| Hwtunnel westsection inner 2 Dark: bring a light | 0.1 | 8 % |
| T 36b 0400 merged 4 Dark: bring a light | 0.1 | 7 % |
| T 12a 0507 merged 8 Dark: bring a light | <0.1 | 4 % |
| Hwtunnel eastsection utilitytunnels inner Dark: bring a light | <0.1 | 4 % |
| Palace connector Dark: bring a light | <0.1 | 4 % |
| Hwtunnel westentrance tunnel outter 2 | <0.1 | 3 % |
| Hwtunnel westsection outter 2 | <0.1 | 3 % |
| Bunker basement inner 0005 Dark: bring a light | <0.1 | 3 % |
| Bunker basement inner 0009 Dark: bring a light | <0.1 | 3 % |
| T 12a 1194 merged 12 Dark: bring a light | <0.1 | 3 % |
| T 12a 1100 merged 7 Dark: bring a light | <0.1 | 3 % |
| Hwtunnel eastsection inner Dark: bring a light | <0.1 | 3 % |
| Tla 1497 merged 2 Dark: bring a light | <0.1 | 2 % |
| T 12a 0230 merged 8 Dark: bring a light | <0.1 | 1 % |
| Palace outter | <0.1 | 1 % |
| T 36b 1577 merged 4 Dark: bring a light | <0.1 | 0.9 % |
| Palace entrance Dark: bring a light | <0.1 | 0.9 % |
| Bunker basement inner 0001 Dark: bring a light | <0.1 | 0.4 % |
| Underground · −1 · 0 m down | <0.1 | 0.4 % |
| Tdb 1210 merged 6 Dark: bring a light | <0.1 | 0.4 % |
More Ammo
- 12ga Rifled Slugs
- .380 ACP Rounds
- 9x19mm Rounds
- 7.62x39mm Rounds
- .22 LR Rounds
- .357 Rounds
- .45 ACP Rounds
- 7.62x39mm Tracer Rounds
These are estimates for a full server from the game's loot files, as the Map's Item Filter shows them: each item's count on the map spread over every building and event site that can hold it. A looted server has less.