SKVSCH Biatlon Arena loot on Chernarus+
The game spells it СКВСЧ Биатлон Арена.
SKVSCH Biatlon Arena (Locality) has 49 loot buildings on Chernarus+. Events can spawn at 2 sites there.
What you can find
The chance to find at least one of each kind on a visit to the whole area, on a full server.
| Kind | Copies expected | Chance to find one |
|---|---|---|
| Clothing | 36 | >99 % |
| Tools | 30 | >99 % |
| Vehicle parts | 11 | >99 % |
| Ammo | 8.2 | >99 % |
| Weapons | 5.5 | >99 % |
| Bags & storage | 3 | 95 % |
| Food | 2.5 | 92 % |
| Optics & attachments | 2 | 86 % |
| Medical | 1.7 | 82 % |
| Drinks | 1.7 | 82 % |
| Magazines | 1.3 | 73 % |
| Explosives | <0.1 | 0.2 % |
Loot buildings
| Building | How many | Mostly holds |
|---|---|---|
| Car wreck Industrial | 13 | Vehicle parts, Tools |
| Building Hunting | 7 | Tools, Clothing |
| House Hunting | 7 | Clothing, Tools |
| Shop Residential | 7 | Clothing, Tools |
| Garages Industrial | 3 | Tools, Clothing |
| Bus wreck Residential | 2 | Clothing, Tools |
| Wooden shed Industrial | 2 | Tools, Bags & storage |
| Garage Industrial | 1 | Tools, Clothing |
| Large house Residential | 1 | Clothing, Tools |
| Office building, 2 floors Residential | 1 | Clothing, Tools |
| Outhouse Farm | 1 | Tools, Ammo |
| Power station Industrial | 1 | Tools, Clothing |
| Pump house Industrial | 1 | Tools, Clothing |
| Shack Hunting | 1 | Tools, Clothing |
| Workshop Industrial | 1 | Clothing, Tools |
Weapons
- Blaze 64 %
- CR-550 Savanna 56 %
- Longhorn 53 %
- BK-12 43 %
- Mosin 91/30 42 %
- BK-18 34 %
- M70 Tundra 32 %
- Crossbow 20 %
- BK-43 18 %
- Repeater Carbine 17 %
Likeliest finds
- Head Torch 87 %
- Hunting Knife 73 %
- Blaze 64 %
- Tourist Map 62 %
- Heat Pack 61 %
- CR-550 Savanna 56 %
- Glow Stick 56 %
- Longhorn 53 %
- Brass Knuckles 52 %
- Chlorine Tablets 50 %
- Hunting Scope 48 %
- 7.62x39mm Rounds 47 %
Landmarks, spawns, water and fuel
- Dynamic Hazard Zone ×1
- Heli crash ×1
These are estimates for a full server from the game's loot files, as the Map's Item Filter shows them: each item's count on the map spread over every building and event site that can hold it. A looted server has less.