Flag spawn locations on Sakhal
Flag (Tools › Base building) spawns on Sakhal: the economy keeps about 29 on the map at a time. It can lie in 7,456 buildings. Most of them are Industrial buildings. It also spawns at events: Boat military, Boat fishing, Ambulance, Police car and Heli crash.
On other maps: Chernarus+, Nasdara, Livonia, Namalsk, DeerIsle Experimental
It lies on the ground for about 4 h before the game removes it.
Best building types
The chance to find at least one in a single building of that type, on a visit to a full server.
| Building | Loot Type | How many | Chance in one |
|---|---|---|---|
| School | Residential | 1 | 91 % |
| Office building, 2 floors | Residential | 3 | 66 % |
| Office building, 5 floors | Residential | 24 | 44 % |
| Shop | Hunting | 17 | 29 % |
| Fire station | Military | 6 | 0.3 % |
| Unfinished building | Industrial | 1 | 0.2 % |
| Hospital | Medical | 3 | 0.1 % |
| Police station | Police | 5 | 0.1 % |
| Airfield HQ | Military | 5 | 0.1 % |
| Hangar | Industrial | 5 | 0.1 % |
Event spawns
| Event | Sites | Chance at one |
|---|---|---|
| 35 | <0.1 % | |
| 30 | <0.1 % | |
| 43 | <0.1 % | |
| 71 | <0.1 % | |
| 31 | <0.1 % |
Best areas
| Area | Copies expected | Chance to find one |
|---|---|---|
| Petropavlovsk-Sakhalskiy | 11 | >99 % |
| Severomorsk | 4.7 | 99 % |
| Rudnogorsk | 3 | 95 % |
| Dudino | 2.4 | 90 % |
| Cherny Mys | 1.9 | 85 % |
| Burukan | 1.9 | 85 % |
| Nogovo | 1.1 | 67 % |
| Bolotnoye | 0.5 | 40 % |
| Yuzhnoye | 0.5 | 39 % |
| Vysokoye | 0.5 | 38 % |
Underground
| Area | Copies expected | Chance to find one |
|---|---|---|
| Warheadstorage hall chambers Dark: bring a light | <0.1 | 0.3 % |
| Warheadstorage facility back rooms large Dark: bring a light | <0.1 | 0.1 % |
| Underground · −1 · 0 m down | <0.1 | 0.1 % |
| Underground · −1 · 0 m down | <0.1 | 0.1 % |
| Underground · −1 · 0 m down | <0.1 | 0.1 % |
More Base building
These are estimates for a full server from the game's loot files, as the Map's Item Filter shows them: each item's count on the map spread over every building and event site that can hold it. A looted server has less.