Baseball Cap spawn locations on Nasdara (Badlands)
Baseball Cap (Clothing › Headgear) spawns on Nasdara (Badlands): the economy keeps about 261 on the map at a time. It can lie in 6,872 buildings. Most of them are Residential buildings. It also spawns at events: Military convoy.
On other maps: Chernarus+, Livonia, Sakhal, Namalsk, Raman, DeerIsle Experimental
It lies on the ground for about 4 h before the game removes it.
Best building types
The chance to find at least one in a single building of that type, on a visit to a full server.
| Building | Loot Type | How many | Chance in one |
|---|---|---|---|
| Office building, 5 floors | Residential | 4 | 54 % |
| Office building, 2 floors | Residential | 3 | 53 % |
| Hospital | Medical | 1 | 51 % |
| Garage office | Industrial | 23 | 33 % |
| Radio station | Residential | 1 | 30 % |
| Fire station | Firefighter | 11 | 26 % |
| Bazaar | Residential | 7 | 19 % |
| Refugee tent | Residential | 16 | 13 % |
| Car repair shop | Industrial | 58 | 11 % |
| Shop | Residential | 46 | 10 % |
Event spawns
| Event | Sites | Chance at one |
|---|---|---|
| 5 | 2 % |
Best areas
| Area | Copies expected | Chance to find one |
|---|---|---|
| Ziarat District | 14 | >99 % |
| Pesh Kuh | 13 | >99 % |
| Dashtabad | 10 | >99 % |
| Shah Yailaq | 8.9 | >99 % |
| Dar-e Ardis | 6.8 | >99 % |
| Bam-e Sabz | 6.6 | >99 % |
| Jui Bar District | 6.6 | >99 % |
| Gard Abad | 6.4 | >99 % |
| Kucha Dar | 6.1 | >99 % |
| Kamar Zir | 5.7 | >99 % |
Underground
| Area | Copies expected | Chance to find one |
|---|---|---|
| Underground · −1 · 30 m down | 0.4 | 34 % |
| Underground · −1 · 26 m down | 0.2 | 14 % |
| Tunnelshelter dam outter | 0.1 | 13 % |
| Hwtunnel westsection inner Dark: bring a light | 0.1 | 12 % |
| Hwtunnel westentrance tunnel outter | 0.1 | 11 % |
| T 12a 0507 merged 8 Dark: bring a light | 0.1 | 11 % |
| Hwtunnel eastentrance outter 2 | 0.1 | 10 % |
| T 36b 1577 merged 4 Dark: bring a light | 0.1 | 8 % |
| T 12a 1100 merged 7 Dark: bring a light | 0.1 | 6 % |
| Tdb 1210 merged 6 Dark: bring a light | 0.1 | 6 % |
| Hwtunnel eastsection utilitytunnels inner 2 Dark: bring a light | <0.1 | 3 % |
| Hwtunnel southwestentrance outter | <0.1 | 2 % |
| T 12a 0230 merged 8 Dark: bring a light | <0.1 | 1 % |
| T 12a 1194 merged 12 Dark: bring a light | <0.1 | 1 % |
| Hwtunnel eastsection utilitytunnels inner Dark: bring a light | <0.1 | 0.6 % |
| Hwtunnel westentrance tunnel outter 2 | <0.1 | 0.5 % |
| Hwtunnel westsection outter 2 | <0.1 | 0.5 % |
| Bunker basement inner 0005 Dark: bring a light | <0.1 | 0.5 % |
| Tla 1497 merged 2 Dark: bring a light | <0.1 | 0.3 % |
| T 36b 0400 merged 4 Dark: bring a light | <0.1 | 0.1 % |
Infected that carry it
- Clerk 1 %
- Fisherman 1 %
- Hermit 1 %
- Hiker 1 %
- Hunter 1 %
- Jogger 1 %
- Journalist 1 %
- Pilot 1 %
- Survivor 1 %
- Townsperson 1 %
- Villager 1 %
More Headgear
These are estimates for a full server from the game's loot files, as the Map's Item Filter shows them: each item's count on the map spread over every building and event site that can hold it. A looted server has less.