Ghillie Shrug spawn locations on Livonia
Ghillie Shrug (Clothing › Other clothing) spawns on Livonia: the economy keeps about 3.5 on the map at a time. It can lie in 827 buildings. Most of them are Military buildings. It also spawns at events: Heli crash, Military convoy and Train wreck.
On other maps: Chernarus+, Nasdara, Sakhal, Namalsk, Raman, DeerIsle Experimental
It lies on the ground for about 8 h before the game removes it.
Best building types
The chance to find at least one in a single building of that type, on a visit to a full server.
| Building | Loot Type | How many | Chance in one |
|---|---|---|---|
| Prison | Police | 3 | 3 % |
| Radar tower | Military | 1 | 2 % |
| Airfield HQ | Military | 4 | 2 % |
| Garages | Industrial | 15 | 2 % |
| Garage office | Industrial | 3 | 2 % |
| Hangar | Industrial | 2 | 1 % |
| Factory hall | Industrial | 3 | 1 % |
| Warehouse | Industrial | 20 | 1 % |
| Control tower | Military | 4 | 1 % |
| Barracks | Military | 67 | 0.8 % |
Event spawns
| Event | Sites | Chance at one |
|---|---|---|
| 79 | 0.6 % | |
| 14 | 0.4 % | |
| 3 | 0.4 % |
Best areas
| Area | Copies expected | Chance to find one |
|---|---|---|
| Radunin | 0.4 | 30 % |
| Borek | 0.3 | 26 % |
| Gliniska | 0.3 | 24 % |
| Nadbór | 0.3 | 23 % |
| Rodzanica | 0.3 | 22 % |
| Krsnik | 0.2 | 20 % |
| Swarog | 0.2 | 17 % |
| Lembork | 0.2 | 16 % |
| Branzów Castle | 0.2 | 15 % |
| Kopa | 0.1 | 13 % |
Underground
| Area | Copies expected | Chance to find one |
|---|---|---|
| Underground · −5 · 78 m down Dark: bring a light | <0.1 | 2 % |
| Underground · −2 · 66 m down Dark: bring a light | <0.1 | 2 % |
| Underground · −2 · 61 m down Dark: bring a light | <0.1 | 1 % |
| Underground · −1 · 35 m down Dark: bring a light | <0.1 | 1 % |
| Underground · −1 · 31 m down Dark: bring a light | <0.1 | 0.7 % |
| Underground · −1 · 10 m down Dark: bring a light | <0.1 | 0.3 % |
More Other clothing
These are estimates for a full server from the game's loot files, as the Map's Item Filter shows them: each item's count on the map spread over every building and event site that can hold it. A looted server has less.