Assault Boots spawn locations on Livonia
Assault Boots (Clothing › Shoes) spawns on Livonia: the economy keeps about 17 on the map at a time. It can lie in 752 buildings. Most of them are Military buildings. It also spawns at events: Heli crash, Train wreck and Military convoy.
On other maps: Chernarus+, Nasdara, Sakhal, Namalsk, Raman, DeerIsle Experimental
It lies on the ground for about 4 h before the game removes it.
Best building types
The chance to find at least one in a single building of that type, on a visit to a full server.
| Building | Loot Type | How many | Chance in one |
|---|---|---|---|
| Apartment block, 5 floors | Residential | 24 | 14 % |
| Radar tower | Military | 1 | 8 % |
| Prison | Police | 3 | 6 % |
| Hangar | Industrial | 2 | 6 % |
| Airfield HQ | Military | 4 | 6 % |
| Garage office | Industrial | 15 | 5 % |
| Bus wreck | Residential | 3 | 5 % |
| Large house, 2 floors | Residential | 21 | 5 % |
| Military tent | Military | 17 | 5 % |
| Mine building | Industrial | 1 | 4 % |
Event spawns
| Event | Sites | Chance at one |
|---|---|---|
| 79 | 4 % | |
| 13 | 4 % | |
| 14 | 2 % |
Best areas
| Area | Copies expected | Chance to find one |
|---|---|---|
| Topolin | 2.1 | 88 % |
| Nadbór | 1.3 | 72 % |
| Gliniska | 1.1 | 65 % |
| Radunin | 1 | 64 % |
| Rodzanica | 0.9 | 59 % |
| Tarnow | 0.8 | 55 % |
| Borek | 0.8 | 54 % |
| Sitnik | 0.6 | 47 % |
| Grabin | 0.6 | 47 % |
| Swarog | 0.6 | 46 % |
Underground
| Area | Copies expected | Chance to find one |
|---|---|---|
| Underground · −5 · 78 m down Dark: bring a light | 0.1 | 12 % |
| Underground · −2 · 66 m down Dark: bring a light | 0.1 | 10 % |
| Underground · −2 · 61 m down Dark: bring a light | 0.1 | 6 % |
| Underground · −1 · 35 m down Dark: bring a light | 0.1 | 6 % |
| Underground · −1 · 31 m down Dark: bring a light | <0.1 | 4 % |
| Underground · −1 · 10 m down Dark: bring a light | <0.1 | 2 % |
More Shoes
These are estimates for a full server from the game's loot files, as the Map's Item Filter shows them: each item's count on the map spread over every building and event site that can hold it. A looted server has less.